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Line 103: Line 103:  
local lang = args.lang
 
local lang = args.lang
 
if not lang or not mw.language.isSupportedLanguage(lang) then
 
if not lang or not mw.language.isSupportedLanguage(lang) then
lang = frame:callParserFunction("int", "lang") -- get user's chosen language
+
              lang = "en"
 
end
 
end
  

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